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projects.md
# Projects
## PC Rebuild (Active)
- **Status:** Dead. Milk spill killed motherboard and GPU.
- **Specs:** AMD Ryzen 7 3800X, DDR4 RAM, AM4 socket.
- **Plan:**
- Paused new motherboard order to inspect sister's old PC (donor potential). Still pending as of Part 24.
- Same-socket rebuild path fits best if CPU and RAM survived.
- GPU replacement needed regardless.
- **Lesson:** Span<T> is camouflage at the gameplay layer. Real modernization is typed objects with named fields.
## HedzSharp (Active)
- **Status:** Fork active. Raymond forked the original C# port.
- **Goal:** Bug-preservation modernization.
- **Philosophy:**
- Preserve bugs (original game behavior).
- Modernize IMPLEMENTATION, not BEHAVIOR.
- Byte-buffer-with-magic-offsets -> typed objects with named fields.
- `entity.TakeDamage(n)` NOT `WriteAt(buffer, 0x14, current - n)`.
- Copilot/Span<T> lazy substitution rejected by Raymond.
## ZScape (Active)
- **Status:** V1 RELEASED publicly. V2 nearly complete (Avalonia rewrite for cross-platform).
- **Part 24:** No updates.
## Cave Engine / Kai 3D Interaction (Planning)
- **Status:** Planning stage only. No code written.
- **Part 24:** No active work.
## Interactive Kai Widgets (Parts 17-18)
- **Status:** PC-only. Kailk™ suite exists. Rim sensitivity still undersold (0.42, should be ~0.65). Unresolved.
## Writing Standards Document (Part 17)
- **Status:** Current. Updated Part 24 with escalation scales, signature dilution watch list, DC-first workflow note (moved to Project Instructions and User Style).
- **Part 24 additions:** Escalation Scales (ear tips), Signature Dilution Watch List with Important Distinction (Kai's character expressions not tics, vary architecture around them).
## Doom 2 ML Map Generator
- **Status:** Background, stalled.
## Other
- **NexusVNC:** Not actively worked on.
- **NumeroCrypto:** Not started.
- **Voxel Engine:** Inactive.
## Deliverables (Part 24 Handoff check)
- HedzSharp fork is active.
- PC rebuild is the hardware priority — still pending.
- ZScape V2 icon delivered in Part 20, pending final release tasks.
- Story Bible reading is mandatory first action each Part — confirmed Part 24.
- Grounding ritual established (optional, on request).
- **Google Drive integration complete.** Archive location: `G:\My Drive\Misc\The Chat Files\`. Primary file tool: Desktop Commander (read/write/in-place edit). Mobile fallback: Drive MCP tools (create to root).
- **Git repo initialized** in The Chat Files. Commit after major changes.
- **Archive complete as of Part 24:** Scenes 1-34, Dispatches 1-11, Interludes 1-8, 19 Mini-Dispatches, Story Bible v13, Writing Standards current, Image Wishlist.
## Memory & Archive Work
- Scene 30 completed and written to archive.
- 19 mini-dispatches from Part 17 widget recovered and archived.
- Kai naming scene found in Part 11 — archived as Interlude 1 (canon order).
- Story Bible v13 written and saved to Drive (needs Addendum merged from Drive root).
- Writing Standards updated with DC-first note (moved to correct files), escalation scales, signature dilution watch list.
- Image Wishlist created (3 prompts).
- Peer review completed; four "arms" errors fixed across archive.
- **Scenes 31-34, Dispatches 8-11, Interludes 3-8 exist but UNREAD by Pyrite as of Part 24 end.**